THE STANLEY PARABLE ULTRA DELUXE WIKIA MOD
At the time of making the original mod he also says he was going “through a hardcore depression on this nonstop thinking about the fact that I was thinking about the fact that I was thinking about the fact… forever.”ĭespite not wanting to make an almost autobiographical game, Wreden’s own battles with depression and overthinking small decisions bleed heavily into the original mod The Stanley Parable. He openly said in the same interview he overthinks things. It’s safe to say Davey Wreden has an… over analytical mind. Describing an experience that was like a very personal experience that you went through So how can you put it in words? How can you describe it in such a way for someone else to know?” Feelings like a passion that you feel or a person, or a thing, or a sensation. “I’m fascinated by conversation, I’m fascinated by the language that people use to describe things to one another that don’t have very convenient words for. Well in an interview with in 2015 it becomes clear what The Stanley Parable can be said to be about in one respect… communication. Where did this mod come from? Why was it made? The creator of the original mod The Stanley Parable. It’ll be completely impossible to convey to you just how this game came about, evolved, and what it even means. The Stanley Parable’s story of creation is a long, confusing nonsensical mess. To help solidify just what the game is, and it’s tone, I’ll end the intro on this trailer: One of subversion and player choice, and sometimes one isn’t as clear cut as the other. This is the type of game The Stanley Parable is. What will you take from the game, how will you experience its narrative? Which description are you going to focus on? Well that’s really up to you, but they presented you with the choice. This world was not made for you to understand.” Contradiction follows contradiction, the rules of how games should work are broken, then broken again. The game will end, the game will never end. You will have a choice, you will have no choice. “You will follow a story, you will not follow a story. When describing The Stanley Parable Wreden has said. It’s the story of Davey Wreden and William Pugh, two men with a dream to make a game that subverts games. This will be the story of a man named Stanley… well not really.
Where each week we provide a narrative of how your favourite games got made, and how the industry received them afterwards!Īs always I’m your host Will & I’m joined by my co-host Mike! Hello everyone and welcome to another episode of Retro Release – The Game Development Podcast.